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	<title>The Gamers Magazine: All the Latest Gaming News &#187; Previews</title>
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		<title>Assassin&#8217;s Creed 2 DLC Detailed, Priced at 3.99</title>
		<link>http://www.thegamersmag.com/2009/12/16/assassins-creed-2-dlc-detailed-priced/</link>
		<comments>http://www.thegamersmag.com/2009/12/16/assassins-creed-2-dlc-detailed-priced/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 22:22:29 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[the-tonight-show]]></category>
		<category><![CDATA[ubisoft]]></category>
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		<guid isPermaLink="false">http://www.thegamersmag.com/?p=2721</guid>
		<description><![CDATA[The missing 12th and 13th sequences to come next year for $3.99 and $4.99]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/12/16/assassins-creed-2-dlc-detailed-priced/feed/</wfw:commentRss>
		<slash:comments>27</slash:comments>
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		<title>Call of Duty: Modern Warfare 2 multiplayer Trailer</title>
		<link>http://www.thegamersmag.com/2009/07/28/call-of-duty-modern-warfare-2-multiplayer-trailer/</link>
		<comments>http://www.thegamersmag.com/2009/07/28/call-of-duty-modern-warfare-2-multiplayer-trailer/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 20:21:07 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
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		<guid isPermaLink="false">http://www.thegamersmag.com/?p=2622</guid>
		<description><![CDATA[Infinity Ward&#8217;s Robert Bowling Tweeted the first look at the anticipated title&#8217;s multiplayer, introducing the AC130 Killstreak, a new killstreak reward for Modern Warfare 2. It&#8217;s not clear yet if Modern Warfare 2 will keep the same requirements for ...]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/07/28/call-of-duty-modern-warfare-2-multiplayer-trailer/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
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		<title>Uncharted 2 designer confirms DLC, hints at more locales, sidekicks</title>
		<link>http://www.thegamersmag.com/2009/05/04/uncharted-2-designer-confirms-dlc-hints-at-more-locales-sidekicks/</link>
		<comments>http://www.thegamersmag.com/2009/05/04/uncharted-2-designer-confirms-dlc-hints-at-more-locales-sidekicks/#comments</comments>
		<pubDate>Mon, 04 May 2009 21:40:55 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[Among Thieves]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[Downloadable Content]]></category>
		<category><![CDATA[lead designer]]></category>
		<category><![CDATA[Neil Druckmann]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[playstation store]]></category>
		<category><![CDATA[ps3]]></category>
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		<category><![CDATA[Uncharted 2:]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.thegamersmag.com/?p=979</guid>
		<description><![CDATA[PlayStation.Blog interviewed Uncharted 2: Among Thieves lead designer, Neil Druckmann, during the first-look event for the game's multiplayer modes and ended up learning more about the solo game. Druckmann spilled more about the game world, who will be in it and how it might grow.]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/05/04/uncharted-2-designer-confirms-dlc-hints-at-more-locales-sidekicks/feed/</wfw:commentRss>
		<slash:comments>17</slash:comments>
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		<title>Infamous Gameplay Video: A Stroll Through Empire City</title>
		<link>http://www.thegamersmag.com/2009/04/21/infamous-gameplay-video-a-stroll-through-empire-city/</link>
		<comments>http://www.thegamersmag.com/2009/04/21/infamous-gameplay-video-a-stroll-through-empire-city/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 03:50:09 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Videos]]></category>
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		<guid isPermaLink="false">http://www.thegamersmag.com/?p=446</guid>
		<description><![CDATA[The game-play video below provides typical walk through Infamous' Empire City.]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Assassin&#8217;s Creed 2:Artworks and QA interview, Plus New trailer release</title>
		<link>http://www.thegamersmag.com/2009/04/16/assassins-creed-2artworks-and-qa-interview-plus-new-trailer-release/</link>
		<comments>http://www.thegamersmag.com/2009/04/16/assassins-creed-2artworks-and-qa-interview-plus-new-trailer-release/#comments</comments>
		<pubDate>Thu, 16 Apr 2009 20:54:09 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[new]]></category>
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		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.thegamersmag.com/?p=330</guid>
		<description><![CDATA[Ubisoft is unveiling some new Assassin's Creed 2 information today. No images of the game unfortunately, but a few artworks and more importantly a quite informative Q/A session. Plus new trailer!]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/04/16/assassins-creed-2artworks-and-qa-interview-plus-new-trailer-release/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Physics at work in Fight Night Round 4</title>
		<link>http://www.thegamersmag.com/2009/04/14/physics-at-work-in-fight-night-round-4/</link>
		<comments>http://www.thegamersmag.com/2009/04/14/physics-at-work-in-fight-night-round-4/#comments</comments>
		<pubDate>Tue, 14 Apr 2009 04:15:16 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
				<category><![CDATA[Main Feature]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Fight Night Round 4]]></category>
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		<category><![CDATA[images]]></category>
		<category><![CDATA[physic]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[trailer]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[xbox]]></category>

		<guid isPermaLink="false">http://www.thegamersmag.com/?p=242</guid>
		<description><![CDATA[A new video for Fight Night Round 4 has just been release. In it, producer Brian Hayes talks about what changes players can expect from Round 3 to Round 4 with respect to the game's physics. He explains that in the first game, there was an invisible wall keeping the two boxers separated, which is not the case in Round 4. The next installment will feature improved collision detection and less clipping, which is something Hayes hopes allows for more realistic punching people in the face and/or body.]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/04/14/physics-at-work-in-fight-night-round-4/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Hands-on: SingStar Wireless Microphones</title>
		<link>http://www.thegamersmag.com/2009/04/07/hands-on-singstar-wireless-microphones/</link>
		<comments>http://www.thegamersmag.com/2009/04/07/hands-on-singstar-wireless-microphones/#comments</comments>
		<pubDate>Tue, 07 Apr 2009 19:35:30 +0000</pubDate>
		<dc:creator>GamersMag</dc:creator>
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		<category><![CDATA[Hands-on]]></category>
		<category><![CDATA[mic]]></category>
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		<category><![CDATA[SingStar Wireless Microphones]]></category>

		<guid isPermaLink="false">http://www.thegamersmag.com/?p=72</guid>
		<description><![CDATA[There’s nothing more aggravating than fancying a quick game of SingStar and having to face ten minutes of untangling cables, only to find that the wire doesn’t stretch back to your favourite armchair. The situation’s made considerably worse when you’re under the influence which, if you’re anything like us, you will be when dabbling with SingStar.]]></description>
		<wfw:commentRss>http://www.thegamersmag.com/2009/04/07/hands-on-singstar-wireless-microphones/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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